{"id":38,"date":"2021-03-25T09:58:11","date_gmt":"2021-03-25T09:58:11","guid":{"rendered":"https:\/\/noirccc.net\/blog\/?p=38"},"modified":"2023-05-18T00:28:17","modified_gmt":"2023-05-18T00:28:17","slug":"hdrp-fp-viewmodel-distortion-shader","status":"publish","type":"post","link":"https:\/\/noirccc.net\/blog\/posts\/38","title":{"rendered":"HDRP FP Distortion Shader"},"content":{"rendered":"\n<p>This is a variation of the&nbsp;<a rel=\"noreferrer noopener\" href=\"https:\/\/forum.unity.com\/threads\/fps-sample-shader-graph-for-weapon-fov-not-working.576796\/#post-3848779\" target=\"_blank\">first person viewmodel anti-clipping shader<\/a>&nbsp;that can dissolve into a distortion effect. It also sets viewmodel FoV independent of camera FoV so you don\u2019t have to manually setup camera stacking.<\/p>\n\n\n\n<p>Tested on\uff1aUnity 2020.1.8f1\uff0cHDRP 8.2.0<\/p>\n\n\n\n<p>Variables\uff1a<\/p>\n\n\n\n<p>Field of View\uff1aviewmodel FoV<\/p>\n\n\n\n<p>Dissolve Amount\uff1aCloak amount<\/p>\n\n\n\n<p>Cloak Visibility\uff1aCloak visibility<\/p>\n\n\n\n<p>Demo\uff1a<\/p>\n\n\n\n<p><a href=\"https:\/\/www.bilibili.com\/video\/BV11A411N71G\/\" target=\"_blank\" rel=\"noreferrer noopener\">Bilibili BV11A411N71G<\/a><\/p>\n\n\n\n<p>DL (19KB)\uff1a<\/p>\n\n\n\n<div class=\"wp-block-file\"><a id=\"wp-block-file--media-af94f105-6301-4e13-a3db-b386c4da5a8f\" href=\"https:\/\/noirccc.net\/blog\/wp-content\/uploads\/2021\/03\/FPCloakShader.zip\">FPCloakShader<\/a><a href=\"https:\/\/noirccc.net\/blog\/wp-content\/uploads\/2021\/03\/FPCloakShader.zip\" class=\"wp-block-file__button wp-element-button\" download aria-describedby=\"wp-block-file--media-af94f105-6301-4e13-a3db-b386c4da5a8f\">Download<\/a><\/div>\n\n\n\n<p>Noise texture (137 KB)\uff1a<\/p>\n\n\n\n<div class=\"wp-block-file\"><a id=\"wp-block-file--media-dedecdee-6783-4d8c-8e88-566e62799aee\" href=\"https:\/\/noirccc.net\/blog\/wp-content\/uploads\/2023\/05\/cloak_noise.png\">cloak_noise<\/a><a href=\"https:\/\/noirccc.net\/blog\/wp-content\/uploads\/2023\/05\/cloak_noise.png\" class=\"wp-block-file__button wp-element-button\" download aria-describedby=\"wp-block-file--media-dedecdee-6783-4d8c-8e88-566e62799aee\">Download<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>A shader approach to first person anti-clipping that combines dissolve and distortion effects.<\/p>\n","protected":false},"author":1,"featured_media":96,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[43],"tags":[58,71,53],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/noirccc.net\/blog\/wp-json\/wp\/v2\/posts\/38"}],"collection":[{"href":"https:\/\/noirccc.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/noirccc.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/noirccc.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/noirccc.net\/blog\/wp-json\/wp\/v2\/comments?post=38"}],"version-history":[{"count":8,"href":"https:\/\/noirccc.net\/blog\/wp-json\/wp\/v2\/posts\/38\/revisions"}],"predecessor-version":[{"id":640,"href":"https:\/\/noirccc.net\/blog\/wp-json\/wp\/v2\/posts\/38\/revisions\/640"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/noirccc.net\/blog\/wp-json\/wp\/v2\/media\/96"}],"wp:attachment":[{"href":"https:\/\/noirccc.net\/blog\/wp-json\/wp\/v2\/media?parent=38"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/noirccc.net\/blog\/wp-json\/wp\/v2\/categories?post=38"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/noirccc.net\/blog\/wp-json\/wp\/v2\/tags?post=38"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}